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MMOexp Diablo 4: Use Arbiter Winged Strikes to apply Judgment

Gameplay Loop: Simple, Brutal, Effective

Despite the complexity under the hood, the actual gameplay loop is straightforward:

1.Spam all abilities to maintain Arbiter/Avatar form

2.Use Arbiter Winged Strikes to apply Judgment in melee range

3.Cast Spear of the Heavens for Diablo 4 Gold massive burst damage

4.Constantly spam potions to stay at zero for the Imbue bonus

5.Use Condemn to pixel-pull enemies into tight packs

Once fully ramped, the build regularly hits for:

 Hundreds of trillions

 Multiple quadrillions per Judgment hit

Entire elite packs evaporate instantly, even at Pit 134.

Condemn Size Matters (Yes, Really)

One of the most underrated but crucial changes is Condemn size on gloves.

Condemn now acts as the primary grouping tool, and larger size means:

 Stronger pixel pulls

 Tighter enemy clumps

 More Judgment hits landing simultaneously

With high rolls, Condemn can reach nearly 90% increased size, which dramatically improves both clear speed and survivability. Bigger pulls mean fewer stray enemies and more consistent damage amplification.

Gear Overview and Key Affixes

Weapon

 Griswold's weapon (currently bugged scaling, but still best-in-slot)

 Wild Bolt Aspect

 Life per second recommended

Gloves

 Armor, crit, cooldown, strength

 Condemn size (mandatory)

Chest

 Shroud of the False Death

Shield

 Damage reduction

 Aspect of Ascension

 Endguard temper (if Judgment double damage is capped on rings)

Rings

 Judgment double damage (cap at 100%)

 Unstoppable synergy aspects

 Ascension aspect on one ring

Amulet

 Celestial Strife (too risky to sanctify elsewhere)

Pants

 Potion capacity

 Life per second

Boots

 Mobility and survivability stats as neededSkill Tree Highlights

Key investments include:

 Longevity for healing scaling

 Consecration for sustain and damage

 Defiance Aura for aura scaling

 Judgment, Arbiter of Justice, and all related multipliers maxed

Optional points can be shifted into damage reduction or crit chance depending on survivability needs.

Paragon Boards and Glyph Choices

Recent patches killed the Kenny glyph entirely, forcing a shift in Paragon optimization.

Current setup includes:

 Ember replacing Kenny

 Shieldbearer board for block chance

 Resplendent, Relentless, and Adjudicator boards

The final board is flexible:

 Beacon offers strong multipliers and survivability

 Arbiter-focused boards provide even more Avatar scaling

Both options are strong, and ongoing testing continues to determine the absolute best configuration.

Pit Performance and Boss Considerations

This build comfortably clears Pit 133, with Pit 134 nearly done and 135 within reach.

One caveat: single-target bosses without adds are the hardest encounters. Minion bosses dramatically increase DPS due to Judgment's scaling and Condemn grouping. While boss HP was recently nerfed, some encounters remain extremely tanky and require careful ramp-up.

Early in a run, damage is lower until Ascension stacks fully build-this can take 3-4 minutes. Once fully ramped, however, the damage output becomes absurd.

Final Thoughts: The Judgment Paladin Meta

The Judgment Paladin has officially crossed into "problematic" territory-in the best possible way. With potion spam granting free multiplicative damage, Ascension outscaling Zakarum, and Consecration enabling near-immortality, this build represents the bleeding edge of Diablo 4's endgame. Do you also want to create a build like this using Diablo 4 Gold and Diablo 4 Items? What are you waiting for Diablo IV Gold for sale? Seize the best opportunity this season and enjoy the game.