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ARC Raiders Quest Walkthrough: A Rising Tide

A Rising Tide is one of the more memorable side quests added with the Shrouded Sky update in ARC Raiders. It starts back in Speranza with Celeste, who asks you to track down an access key tied to a foreman's reconstruction project. On paper it sounds simple, but it ends up sending you across two maps with a mix of platforming, light puzzle-solving, and the usual extraction tension ARC Raiders Items.

The first part takes place in Buried City. You're looking for the foreman's barricaded apartment south of Piazza Roma, between the north tower and Grandioso Apartments. The obvious door is a dead end, so don't waste time trying to force it. Instead, head up to the rooftops and find the zipline connecting the two towers of Piazza Roma. Ride it partway and drop onto the outdoor platform through the open window. If you're running a Snaphook or similar mobility gear, you can rappel in as well.

Inside, expect a few stray ARCs. It's a tight space, so staying quiet helps. Clear the room, then interact with the desk terminal that has multiple monitors. Accessing it gives you the foreman's digital logbook and the key you need, and it updates the quest to send you to Dam Battlegrounds. Don't linger too long after that. The area can get hot if enemies are alerted, and there's no reason to risk the key. Extract and move on.

Next stop is Dam Battlegrounds. Head north toward the Power Generation Complex. You don't need to solve anything here; just getting close progresses the objective. Still, it's worth checking the area for extra loot since it's usually stocked with decent materials. ARCs here tend to hit hard with electrical attacks, so be ready with solid crowd control or something that can burst them down quickly.

After that, swing southwest to the Controlled Access Zone. This area is newer and often busy, both with enemies and other players. If there's an event happening nearby, like orbital drops or a weather surge, expect even more chaos on the approach. Plan your entry instead of running straight through the middle.

One of the cleaner entry points is the ladder near the damaged helipad. Drop down and you'll land in a flooded chamber dominated by a massive hanging ARC wreck. It's a striking room and also pretty dangerous. Drones patrol the space, and turrets can lock you down if you're careless. Stick to the edges, clear threats methodically, and move up to the elevated walkway circling the room. Your objective will update to searching for reconstruction clues.

There's an office overlooking the wreck, but it won't open until power is restored. To fix that, you need to find a loose battery in the lower flooded section. The spawn location can shift slightly each run, so sweep the area carefully. Check corners, debris piles, and partially submerged spots. Watch for hazards in the water while you search.

Once you have the battery, carry it back up to the walkway and slot it into the marked power block near the red metal staircase. If someone else already powered it earlier in the raid, you can skip this step. Otherwise, inserting it unlocks the office with an audible hum.

Inside, look for the whiteboard on the back right wall. Interact with it to snap a photo of the notes. That's it. No boss fight, no forced extraction timer. The quest completes as soon as you log the clues. You can loot the room afterward if it's safe, since it often contains useful materials tied to other projects.

A Rising Tide works especially well in squads. One player can scout ahead or handle vertical movement while others cover and manage aggro. Solo players should lean into mobility and quiet weapons. The most common mistakes are missing the zipline drop in Buried City or rushing the battery room without clearing enemies first.

Overall, it's a solid example of how ARC Raiders mixes narrative and gameplay. You're not just ticking off objectives; you're moving through real spaces, solving small problems, and piecing together bits of the world's story ARC Raiders Coins buy. If you're already working on base upgrades or Weather Monitoring projects, this quest fits naturally into your progression. Just take it slow, watch your angles, and don't forget that whiteboard at the end.